A very good article today by Paul Hyman at the Hollywood Reporter brings up a topic I've been thinking about for years - inefficiency in game creation. The U.S. has seen a steady increase in worker productivity for years now, thanks in large part to greater efficiency in the workplace. One area where this hasn't translated, however, is in game development, which Paul's article tackles. The most striking part of the article appears near its end when something that the media has known about for...