Eager RTS gamers can now pre-order the upcoming Sins of a Solar Empire: Rebellion!  All pre-order customers will gain access to the Rebellion beta scheduled for later this year (your credit card will be charged at that time).

New Sins of a Solar Empire customers can pre-order Rebellion for $39.95.  Existing registered Sins players who have registered Diplomacy or Trinity can upgrade to Rebellion for $29.95.

To pre-order, just head to the Store:  https://www.sinsofasolarempire.com/store.aspx

(Please note that if you choose a bundle upgrade option - i.e., Rebellion with the Expansion Bundle - you will be charged immediately.)


Comments (Page 10)
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on Mar 29, 2011

Ok, I understand you are not at the stage yet...

Can you tell us what you are specifically working on? 

on Mar 29, 2011

rowanlad
Ok, I understand you are not at the stage yet...

Can you tell us what you are specifically working on? 

I'm betting... they're working on figuring out how to start the ideas of how to implement the Titans.

 

on Mar 29, 2011

Kitkun

Quoting rowanlad, reply 136Ok, I understand you are not at the stage yet...

Can you tell us what you are specifically working on? 
I'm betting... they're working on figuring out how to start the ideas of how to implement the Titans.

 

I want youtube video's of the meetings Would love to see how some of their design meetings go...

on Mar 29, 2011

It involves a lot of alcohol, a dartboard, and 911 calls. A duck and a goat may or may not be involved, as well.

on Mar 29, 2011

I think I left out a few dozen steps...

 

on Mar 29, 2011

I've got into some nasty fights in my design meetings. Granted I work for a telecom company designing and developing applications and can attest that alcohol and a dartboard would have definitely helped. I'm not sure where the duck and goat would come in though, but I'm sure it would result in the 911 call...

on Mar 31, 2011

Yarlen
It's tentative, but we are planning to have a boxed version of Rebellion when it's released.

Thanks for the info, even if its tentative.  Also, I know its been awhile since I originally posted, a big thank you Ryat and Annatar11 for the information about Impulse archives.  I didn't know about that.  Thanks!

I can't wait for Rebellion.  I remember when I first found out about Soase.  I preordered my copy, loaded up the Beta (I started when Beta 2 was out), and started to figure the game out fairly quickly.  An hour or two into it, I told my sister's boyfriend who was visiting at the time to take a look at it, and began trying to convince him to preorder it.  He said he didn't have enough money to pay for his bills and the game, so I gave him the money to put into his account the following day.  He preordered, and, when he loaded up the Beta the following day, called and said it was the best gift I ever gave him (however, if memory serves me correctly, it may have been the only gift I ever gave him).  We both ordered the collector's box set.

I was hooked on the game in the first hour.  Prior to Soase, my favorite space RTS game was Conquest: Frontier Wars and had been for the nearly 10 years it had been out.  I had played Homeworld 2 and Nexus: The Jupiter Incident (not sure I would call that an RTS, maybe a tactical game), but Soase was the first game to come out since that I enjoyed more.  Not only was the game itself great, but the included manual was full of enough information and backstory about the factions, ships, etc. to almost be its own strategy guide.  At least it was way more than I've come to expect with a game nowadays.

During the Beta, I was astonished how much the developers listened to the players and their suggestions.  This was my first game from Stardock/Ironclad, having dismissed GalCiv1 and 2 for being turn-based.  As I was playing the Beta and later the full game, I began to look into Stardock's games and bought GalCiv2, learning how mistaken I was to ignore it.  Now, my top favorite games are all made by Stardock/Ironclad (the only exception being World in Conflict).  So not only was Soase a great game, it also introduced me to other great games.

I'll still be on the lookout for more info on the retail version.  Maybe my earlier suggestions will be useful as to make it more cost effective.  Its also nice to know that I can make my own physical copy later on as well.  Thanks again to all who took the time to answer my questions.

on Apr 01, 2011

ZimatDeltaHalo

I was hooked on the game in the first hour.  Prior to Soase, my favorite space RTS game was Conquest: Frontier Wars and had been for the nearly 10 years it had been out.  I had played Homeworld 2 and Nexus: The Jupiter Incident (not sure I would call that an RTS, maybe a tactical game), but Soase was the first game to come out since that I enjoyed more.  Not only was the game itself great, but the included manual was full of enough information and backstory about the factions, ships, etc. to almost be its own strategy guide.  At least it was way more than I've come to expect with a game nowadays.

I still say Homeworld is better than Homeworld 2, the Homeworld story (both backstory and campaign storyline) and gameplay are excellent, and I played the Homworld 2 demo but didn't like some of the changes like no more support or formations. It probably didn't help that I only got Homeworld about when Homeworld 2 came out so I barely new about Cataclysm.

GalCivII is alright, I played the demo, and will probably get it at some point.

I won't be pre-ordering Rebellion until I see what I am getting myself into among other things.

on Apr 03, 2011

Hello Ironclad,

Now that Impulse is bought by Gamestop, is there way  for YOUR game, Sins, to be on different digital download distributors such as  GOG and Gamersgate?  If not, then I will certainly miss your game and Rebellion, and so long.

 

on Apr 03, 2011

nammafia
Hello Ironclad,

Now that Impulse is bought by Gamestop, is there way  for YOUR game, Sins, to be on different digital download distributors such as  GOG and Gamersgate?  If not, then I will certainly miss your game and Rebellion, and so long.

 

Considering Stardock is still publishing it and doesn't plan to switch in the near future... I doubt it.

on Apr 04, 2011

Maybe IronClad can post the updates on their site without going through Impulse.  I can then buy a box version of Rebellion at retailers. 

Also, Impulse is now Gamestop property; Stardock does not have to publish their game exclusively on Impulse, right?  I can see Stardock giving in to Steam because of their larger user community.  Business is business, nothing personal, right?

on Apr 04, 2011

preety sure part of the deal with gamestop is that stardock still wont put there games on steam. i think.

on Apr 04, 2011

nammafia
Maybe IronClad can post the updates on their site without going through Impulse. I can then buy a box version of Rebellion at retailers.

No, they can't. Stardock is still the publisher, and the publisher gets to decide how patches are, well, published. I don't know how that's preventing you from buying retail.

nammafia
Also, Impulse is now Gamestop property; Stardock does not have to publish their game exclusively on Impulse, right? I can see Stardock giving in to Steam because of their larger user community. Business is business, nothing personal, right?

No, they probably don't have to, but they've already stated many, many times that they have no plans to switch from Impulse for the time being. And Sins has done very well without Steam's larger community.

on Apr 07, 2011

Zeta1127

I still say Homeworld is better than Homeworld 2, the Homeworld story (both backstory and campaign storyline) and gameplay are excellent, and I played the Homworld 2 demo but didn't like some of the changes like no more support or formations.

Of course.  How could I have ever forgotten the original Homeworld?

on Apr 14, 2011

Kaesemuffin
I can't believe it guys. You really want to tease me again!

You still need a credit card to PreOrder.
How often we non-credit cards owner have asked you to let us pre-order (buy) with PayPal or (enter other money transfer service here).

 

Do I really have to pass on that beta stage of yours again, because I can't pre-order?

Oh boy, come on - don't get me wrong, I know the stuff about the financial thingy, that the money is on hold yaddah yaddah not charged really until the game is released.

 

Please re-evaluate the payment possibilities again this time.
I beg you - personally I think you will miss a lot of pre-order numbers if you stick on that credit card payment rule.

 

Please let me support you with my pre order placement.
I don't really care about early beta access, it is tempting, but I really want to support you guys.

 

This isn't a new discussion topic, it has been here before diplomacy, and even before entrenchment...
And I don't want to ask my boss again to lend me our company credit card in order to buy that game.

 

Thank you - looking forward to pre-order with pay pal anytime soon.

 

with kind regards

 

Kaesemuffin

 

 

 

First off, Paypal has an option for you to use their service as an "Online Credit Card" that they will issue a number that works like a credit card for payment online.  Simply go into your user options and request them to activate it. Usually only takes a few moments. Then you can pre-order with no fuss...

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