Published on November 21, 2008 By Yarlen In Sins News

A version 1.11 hotfix is now available for registered Sins of a Solar Empire customers via Impulse. This minor update fixes a resource exploit that was reported to us yesterday (thanks to everyone who helped us find this!).


Comments (Page 1)
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on Nov 21, 2008

Damn, I was playing a game online and then get disconnected...ugh, I was doing so decent.  

 

Anyways, thanks, and I hope you put that stacking fix in there too!

on Nov 21, 2008

Nice.  AND this is why Impulse is good. If it wasn't for Impulse, I'd have to download a huge patch.  I just downloaded this update and it was 1.7MB total.

on Nov 21, 2008

Thanks for the hotfix.

on Nov 21, 2008

Thanks for the update.  Looks like v1.1 lasted all of 2 days.

on Nov 21, 2008

Nice to have quick responses to things like this, THANK YOU!!

Keep up the Great Work!!

 

-Teal

 

on Nov 21, 2008

Thanks for the update, but I lost all my games.

on Nov 21, 2008

lol they finally fixed it

on Nov 21, 2008

Yes, you guys are GREAT.  For example, bought Civ Colonization 2 months ago; tons of little bugs, some are game-braking, but to date not ONE forum message to the customers, from the devs or distributer about knowing they exist or anything about possible fixes.  And you guys already have a quick fix out for Sins 1.1  

on Nov 22, 2008

so if I dload v1.11 do I have to re-mod everything I just did for 1.1?

what's the resource exploit?

on Nov 22, 2008

now all we need is something to be done about the speed hackers, file editors and ****(so I don't spread exploiting) engine users.

Also how do i pm a mod or something i gotta show them some proof

on Nov 22, 2008

ToughLove
Nice.  AND this is why Impulse is good. If it wasn't for Impulse, I'd have to download a huge patch.  I just downloaded this update and it was 1.7MB total.
That has little to do with impulse.

on Nov 22, 2008

EviliroN
so if I dload v1.11 do I have to re-mod everything I just did for 1.1?

what's the resource exploit?

You don't have to re-mod anything, it'll work just fine.

on Nov 22, 2008

San Tsu

Quoting ToughLove, reply 2Nice.  AND this is why Impulse is good. If it wasn't for Impulse, I'd have to download a huge patch.  I just downloaded this update and it was 1.7MB total.That has little to do with impulse.

 

Actually it has everything to do with Impulse. This is one of the reasons why they implemented it.

on Nov 22, 2008

WTF is going on w/ Sins.....when i try to log in it just says disconnected from game server.... also when i was playing multiplayer early this morning there were some major glitches. my team and i could not see each other's line of sight, it wasnt bcuz of team settings bcuz teams were locked. Also I destroyed enemy HW captured and built on it, but on evry1 elses screen it was still there...my team destroyed it twice and teammate colonized it too. I don't know how we could both have ownership of it. maaaannnnnn I hope this doesnt mean that the game is going to require a complete teardown......imagine the downtime

on Nov 22, 2008

Replays are hosed up in v1.11.  See my forum post: https://forums.sinsofasolarempire.com/330830

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