Eager RTS gamers can now pre-order the upcoming Sins of a Solar Empire: Rebellion!  All pre-order customers will gain access to the Rebellion beta scheduled for later this year (your credit card will be charged at that time).

New Sins of a Solar Empire customers can pre-order Rebellion for $39.95.  Existing registered Sins players who have registered Diplomacy or Trinity can upgrade to Rebellion for $29.95.

To pre-order, just head to the Store:  https://www.sinsofasolarempire.com/store.aspx

(Please note that if you choose a bundle upgrade option - i.e., Rebellion with the Expansion Bundle - you will be charged immediately.)


Comments (Page 7)
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on Mar 08, 2011

OMG! The box art has a pretty ship.  I want.

 

Thanks

on Mar 08, 2011

I've preorderd. I decided I'll support anything Ironclad does until they let me down. Their first game was outstanding, they could be the next Bungie/Blizzard

What do you mean? Bungie/Blizzard could be the next Ironclad...

on Mar 09, 2011

I will be waiting on the pre-order.

 

Love ya Ironclad and Stardock..... but the pattern is

Sins = excelent

Entrench = nice

Diplo = huh?

and now Rebellion.

 

So I will wait until I have some more meat and potatos before I buy the meal.

But I am hopefull.  If you can deliver, I would love dusting the old ship captains hat off

on Mar 10, 2011

i find reading the comments ammusing. people are complaining about the price before they see the actual game/beta. dont shoot a game down before you know ANYTHING about it really (aside from a few ideas that can change. anything is possible between now and then).

 

i think its really to early to say much about the game, personally i would not preorder right away when a game is still in a planing stage (even if it is based off of a established base game, a number of things can happen between now and then as i said earlier)

 

on another note, not everyone is looking for the same thing in a game, and personally i liked diplomicy it was quite an interesting addition to the game. will be looking forward for to beta (at which point i will be pre ordering ). one thing i would like to see personally though is a scenario maker for maps as well as the ability to assign/complete specific objectives through a map (such as colonise here, or resupply here, etc and gain strategic points for it) 

on Mar 10, 2011

Its fun to read you comments as well, lol

well as the ability to assign/complete specific objectives through a map (such as colonise here, or resupply here, etc and gain strategic points for it)

hmmm, the whole idea around SOSE is 3 factions at war.  In war you usually do what you need to survive, not take certain planets for no reason.  I feel these assignments would be just another form of the AI telling you to take out 3 of the enemy ships.....3 ships really? or the mission to destroy Civ labs.  lol and what would these "strategic points" be good for?? lol,  it sounds kinda good on paper, but SINS is just not the game for missions and objectives.  Mission: Survive, Win at any cost,  Objective: Kill Enemy to the last planet or Diplo them to death.   Thats the mission/objective of SOSE.

 

will be looking forward for to beta (at which point i will be pre ordering

Umm you have to pre-order to get the beta....... so why wait?  Early pre-orders just motivate the company to put more effort into the game, they show the developers that they are on the right track!!!  So pre-order away!!

 

on Mar 10, 2011

Well, if he's using Paypal then he needs to wait until the beta is available to preorder, otherwise can't do it.

on Mar 10, 2011

Just happened by the other day and saw the announcement.  This game is still my favorite and I still have LAN (yes, I said LAN for those who say no one does that anymore) parties with my friends and brothers.  I have bought numerous copies for friends and relatives for gifts and thus have to say I have spent more money on this game than any other.  This was one of the most perfect games I have ever played out of the box.  Even the Beta ran smoother than some of the finished games I have played.  Add to that the lack of invasive DRM and the fact that it worked out of the box without having to register/unlock the game and you have one of the most enjoyable gaming experiences in recent memory.

Now, I have one question.  Is there going to be a retail/box version?  I've seen a lot of speculation, but nothing from the developers.  Digital copies are all well and good, but not everyone (4 of my friends and a few relatives come to mind) have a reliable Internet connection, if one at all (3 or more at least of the previously mentioned people and possibly me soon if my hours get cut at work anymore than they already have).  This is one reason why we still have LAN parties.  Some of us live in very rual areas or can't afford Internet access.  As far as it not selling, when Trinity came out, my local Wal-Mart had a several facings of it on the shelves, and they sold out of it before I got paid and could get my copy.  I had to wait until the following week to get my copy.  Best Buy seemed to sell it very well also.  Gamestop, admittedly, not so much.

The point being, there is still a market for retail copies.  Even if everyone had reliable high-speed Internet in their area, they may not be able to afford it.  Now, having said that, lets go into how it could be done a little cheaper:

1.  Simplify the packaging.  If you have your game in a DVD case (which is pretty sturdy and is protected from scratches by the shrinkwrap), why do you need the cardboard box around it (original Sins and Trinity)?  This is unecessary and could be eliminated, saving on printing and manufacturing costs.

2.  Eliminate the paper manual.  Before anyone complains, let me point out that the manuals for Sins have always been included on the disks in .pdf format.  To tell the truth, I have never even taken them out of the box other than to see my serial number when reinstalling.  I always look at them on the computer and only print out the pages I need.  This could, once more, save on printing and manufacturing costs, not to mention saving paper.

3.  Charge more for the retail/box version.  You did it with the original Sins, so do it again.  Rebellion costs $39.95 for the digital copy?  Then charge me $5-10 more for the physical copy.  This will help to generate a return on your investment.  Some recent PC games already cost $60, so anything $50 and below still seems like a good deal to me.

4.  Supply the larger retailers, including those who sell products other than games.  As I mentioned above, Wal-Mart and Best Buy seemed to sell lots of copies locally (Wal-Mart, despite recieving many copies always seemed to sell out a few days after delivery), whereas Gamestop did not.  Some of this was probably due to the fact that the larger stores see more business during the day, hence more people see the game (plus, none of the Gamestops locally have much in the way of shelf space for PC games and WM and BB still have isles devoted to them).  Since they sell other products as well, many people go in for something else, see the game, and maybe impulse buy a copy (pun not intended).

5.  Make the retail copies available in your online store.  A no-brainer.  This will also help you unload any retail/box copies that didn't make it to stores (when sales begin to slow down).

Also, as a last resort, what if you made it possible to download the original version of the game from Impulse directly onto my own disk?  This could allow gamers to download the original game before the updates.  This would have several advantages, such as allowing gamers to revert to the original version of the game (for Mods, for example), allowing gamers to always have access to a physical copy, possibly allowing gamers to access Impulse on another computer to download their copy if they were without Internet access (my friend accessing his own copy on my computer, for example), and helping to prevent piracy of fully upgraded copies of the game (since the copy in question would be the original version).

These were just a few suggestions.  I felt that instead of just commenting/complaining, I should at least propose suggestions to the problem.  I really would like to hear from the developers on this.

on Mar 11, 2011

I have the retail copy - pretty box but no one buys pc games this way anymore.  Stores like Gamespot are continuing to decrease the shelves alloted for PC games for this reason.  I think they should just include the box art and inlay as a PDF file for us to ooohand ahh over.  That's my take

on Mar 11, 2011

Now, I have one question.  Is there going to be a retail/box version?  I've seen a lot of speculation, but nothing from the developers.

They only thing SD said is that they're not sure if there will be a boxed version or not, haven't made a decision.

on Mar 12, 2011

Will we get some Images and / or Videos soon?

on Mar 12, 2011

ZimatDeltaHalo

Also, as a last resort, what if you made it possible to download the original version of the game from Impulse directly onto my own disk?  This could allow gamers to download the original game before the updates.  This would have several advantages, such as allowing gamers to revert to the original version of the game (for Mods, for example), allowing gamers to always have access to a physical copy, possibly allowing gamers to access Impulse on another computer to download their copy if they were without Internet access (my friend accessing his own copy on my computer, for example), and helping to prevent piracy of fully upgraded copies of the game (since the copy in question would be the original version).

Impulse Archive can do this for you. Has been around for a while.

on Mar 12, 2011

I placed my pre-order today!

on Mar 13, 2011

Loved sins and the expansions, so I preordered.

on Mar 14, 2011

I am not in a hurry to pay for a game that I can't play a final copy for 6+ months.  Other developers have beta tests where you arent duped into paying early for the priveledge. I am a fan don't get me wrong.  But this was game of the year in 2008 and you want me to pay 30+ for an expansion that I don't get to see now.  Just seems like the title is getting long in the tooth to be going all starcraft 2 on us.  (very expensive expansions) 

Lets face it the average gamer spends way too much on hardware and software.  I just dropped 150 on a new case this weekend... a case.  These guys know that.  We know it.  It's a game.  They need to sell preorders way in advance to fund development.  I get it.  But 4th quarter and no teaser media.  Come on guys.  That's way too long for the instant gratification crowd and ya know what... if it's all that and a bag o chips, the extra ten bucks isn't gonna break me.  As it is now with COD Black Ops and Starcraft 2 I barely have time for other games. 

I am not saying no just not right now.  If it was buy and download it now and play I would be on that like 100% organic unprocessed free-range Soylent Green.

on Mar 14, 2011

Hello,

i pre-ordered Rebellion because it was said that i would be charged by the time the beta/final version is out, but i was charged now.

 

Did anyone get charged?

 

Im cancelling it now

 

Your order contains at least one pre-order item. You will only be charged for the items in your cart that are available at this time. Your pre-order will be saved in our system, and when the product becomes available or beta access is granted, you will be charged and notified by email.

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