The next major update for Sins of a Solar Empire is coming in mid-July!  In fact, it's so huge that we're going to be offering it as an optional beta for those who want to help test it out and provide feedback. Click through for all the details on what's coming in mid-July.

[ Version 1.1 Beta Change Log ]


Comments (Page 3)
5 Pages1 2 3 4 5 
on Jul 10, 2008
Thank you for the reply the Monk

Still wondering whether future games or add-ons will be buyable in stores ?

Additional question I have is, can I install the latest patch without having to install the previous ones ?

If so, which is the latest patch.

Thanks for any assistance ladies and gents   
on Jul 10, 2008
A DEV will need to answer your question about future games and/or expansion-pack in-store availability.

As to the latest patch. It is version 1.05 and yes you can simply update your retail version (1.0) to the latest (1.05).

There will be a beta-test starting soon for patch version 1.1 (this however is not a mandatory patch at this time)


thanks,

the Monk
on Jul 10, 2008
So with final v1.1 coming in mid-July I assume the Beta should be distributed very soon now? It's already a close schedule incorporating Beta feedback in a few days only..


I think they meant the beta would start mid-July, and the actual patch will come out in the end of summer.
on Jul 14, 2008
I just realized... we are back to a beta on this game. All the work that was put into making a great game and what happened?

Guess it goes to show that even with great talent, appropriate resources and sufficient time; even the best can get it messed up.

On the bright side, at least StarDock and Ironclad are fixing it and doing so out in the open, as opposed to how so many other companies deal with things like this.

So even with this thing basically broken for the time being, their reputation is intact. At least in my eyes.
on Jul 14, 2008
Er, what exactly are you talking about? Nothing is broken, they're doing a beta to basically stress test the net code, since it's a major change.
on Jul 14, 2008
How exactly is it broken?

As I see it, they're looking to make it better with such a major change, that they're using a beta to make sure the change doesn't break anything.
on Jul 15, 2008
Did anyone see that it said we now will have 9 caps per race instead of 5?
on Jul 15, 2008
Did anyone see that it said we now will have 9 caps per race instead of 5?


No, that only meant that the capital shipyard has been fixed so that modders can add more capships if they like (previously, it would only show five options and no buttons could be added on the bottom row).
on Jul 16, 2008
Need... beta... now...
on Jul 16, 2008
Well, it's mid-July now...
on Jul 16, 2008
Still gonna be mid-July for a little while.
on Jul 19, 2008
1 more day of mid-july!
on Jul 19, 2008
1 more day of mid-july!

A Saturday no less. I'm rather expecting it sometime next week.

Considering I have an essay to write, it's probably good for me for the patch to be a bit later.
on Jul 19, 2008
Will it be possible to download this 1.1 Beta patch without having Impulse? I ask this because when I try to start Impulse it doesn't work.

Thanks.
on Jul 19, 2008
well it would be nice if instead of hearing noughting like every game they told us what was happening. like expect it in the next couple of weeks or it may be delayed by a week or so rather than a few weeks after the date and they say due to tech difficult it will be realized next month like ea and relic are at the moment.
5 Pages1 2 3 4 5