Ironclad Games and Stardock Entertainment are pleased to announce the release of the v1.82 BETA version for Sins of a Solar Empire: Rebellion. This update is largely designed to address balance issues with the Stellar Phenomena DLC, but also contains several other fixes.
The v1.82 BETA will run through April 2014 as we look at player feedback and make more fixes. Please note that code fixes are not included in this first release - we'll be looking at those in January; so more is on the way!
To update to the v1.82 BETA:
- Select Sins of a Solar Empire: Rebellion from your Steam Library list
- Right-click on it and select Properties
- Click on the BETAS tab
- From the drop-down, select v1.82 Opt-In BETA
- Click the Close button
Steam will automatically update you to the current release. If you want to switch back to the regular version, just repeat the above but select the 'NONE' option instead.
Playing the BETA on ICO:
- Open an Explorer window to: Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting
- Open rebellion.user.setting using Notepad or some other basic text editor (do NOT use MS Word)
- Change IcoServerPort (on line 39) to 8000
- Save the file
Version 1.82 Changes (12/16/13)
[ Stellar Phenomena DLC ]
- Halved asteroidCounts on Graveyard and DenseDebris templates in AsteroidDef to improve performance.
- Updated GalaxyScenarioDef uncolonizable gravity wells w/resources to be guarded by Pirates, not neutral factions.
- Removed defenders from Antimatter Fountain.
- Changed ShatteredMoon defender template from LocalMilitiaWeak to LocalMilitiaWeakUncolonizable.
- Updated Allegiance progression in Gameplay.Constants on the later stages to drop by .05 on levels 7-8. This should help prevent very distant planets from instantly going neutral from Open Rebellion.
- Added potential for 0-2 (from 0) neutral crystal extractors at Comets.
- Increased minimum neutral crystal extractor count to 2 (from 1) at Ice Fields.
- Increased minimum neutral metal/crystal extractor count to 1 (from 0) at Radiation Storms.
- Increased minimum neutral metal extractor count to 1 (from 0) at Shattered Moon.
- Increased random event allegiance check from 240 to 600 seconds. This should help prevent distant colonies from succumbing to Open Rebellion before the player can do anything about it.
- Reduced minimum allegiance threshold for random events from 30% to 15%.
- Increased max respawn count on Magnetic Storm from 4 to 9.
- Increased max respawn count on Plasma Storm from 4 to 9.
- Reduced trigger weight on Partisans event from 25% to 10%.
- Reduced trigger weight on Open Rebellion event from 10% to 5%.
- Reduced fleet point range on Open Rebellion event from 150/350 to 100/250.
- Increased volume on random event warning sound by 3db.
- Dramatically shortened Pulsar particle so that it doesn't touch other gravity wells and made the tails less sharp.
- Removed Fighters from target list on Gas Giant's pre-explode buff since they can never lose it; will still take damage from nearby explosions.
- Added new Commodity Boom random event: one random planet (including neutrals) may now undergo a resource boom where extractor and refinery rates are increased by 30% for 5 minutes. Should never appear on: Dead Asteroids, Pirate Bases, Antimatter Fountains, Magnetic Clouds or Wormholes. (Thanks to Goafan for the suggestion!)
[ Forbidden Worlds DLC ]
- Removed 'Ferrus' from PlanetRandomUncolonizable in GalaxyScenarioDefs.
- Removed 'FerrusFair' from PlanetRandomUncolonizableFair in GalaxyScenarioDefs.
- Added new planet bonuses to GalaxyScenarioDefs (thanks Goafan!).
- Changed Rusted Core planet bonus to no longer require points in exploration.
[ AI ]
- 4/15 - Revised AI bonus income rates to try and scale less drastically past Normal.
[ Misc. ]
- Updated SDActivate.exe so folks shouldn't need to open up IE if it fails on new installs.