Single-player demo now available at Gamespot
Published on March 21, 2008 By Yarlen In Sins News

Ironclad Games and Stardock Entertainment are proud to announce the release of the first Sins of a Solar Empire demo!  Available at Gamespot, the single-player only demo offers a taste of the full game for those who haven't yet taken the plunge into galactic warfare.

Features:

  • Play as the Trader Emergency Coalition (TEC)
  • Learn the basics through four tutorials
  • Fight on two small scenario maps against up to two AI players
  • Conquer a randomly generated medium map against up to three AI players
  • 90 minutes of play time

If you've been waiting to check out Sins of a Solar Empire, head on over to Gamespot for the download today.

http://www.gamespot.com/pc/strategy/sinsofasolarempire/download_6188180.html


Comments (Page 2)
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on Mar 21, 2008
does it have a after-game trailer like most demos do?
on Mar 21, 2008
For those who do not want to register with gamespot, check out GamersHell.

http://www.gamershell.com/download_23790.shtml
on Mar 21, 2008
Time limited demo, this must be absolutely the dumbest mistake Ironclad/Stardock have ever made regarding this game.

Think about it: Would you ever consider as a strategy gamer to start playing a game if you know upfront that you would abruptly trown out of it after 90 min? That experience would create frustration, not desire!

I wouldn't mind playing on smaller maps or with other limited functionality as long as I am sure that I can actually finish my game! Give people full functionality on a single map, playing as one faction (TEC) only, with or without multiplayer. Now that would create desire to buy!
on Mar 21, 2008
It's 90 minutes per game, not total.  So you can play each map as often as you want, it just stops you after 90 minutes each time.  Odds are that players will only hit the limit on the random medium map.


Thank you, Yarlen!
on Mar 21, 2008
It's 90 minutes per game, not total. So you can play each map as often as you want, it just stops you after 90 minutes each time. Odds are that players will only hit the limit on the random medium map.


Thank you, Yarlen!
on Mar 21, 2008

Time limited demo, this must be absolutely the dumbest mistake Ironclad/Stardock have ever made regarding this game.Think about it: Would you ever consider as a strategy gamer to start playing a game if you know upfront that you would abruptly trown out of it after 90 min? That experience would create frustration, not desire!I wouldn't mind playing on smaller maps or with other limited functionality as long as I am sure that I can actually finish my game! Give people full functionality on a single map, playing as one faction (TEC) only, with or without multiplayer. Now that would create desire to buy!

Like yarlen said: the two smaller maps were chosen so you could finish within 90 minutes especially if you play on fast setting.

on Mar 22, 2008
I don't know. Sounds a bit like too much crippleware to me. I liked the way DICE put out their demo for Battlefield 1942 better. You got everything but with only one map. People who liked the game couldn't wait to buy it. They knew well what exactly they were getting but with only one map were highly motivated to buy.

Doesn't matter to me though. I bought it six months ago and have been playing since beta. Great game! Just hate to see too many restrictions.
on Mar 22, 2008
I don't know. Sounds a bit like too much crippleware to me. I liked the way DICE put out their demo for Battlefield 1942 better. You got everything but with only one map. People who liked the game couldn't wait to buy it. They knew well what exactly they were getting but with only one map were highly motivated to buy.


A map limitation might be pretty simple to mod around though.... the time limit is not.
on Mar 22, 2008
I downloaded it (4 hours 30 mins  ( ) from Gamers hell east coast, and it wouldn't let me extract it. I use Vista if it makes any difference.
on Mar 22, 2008
I've played the first tutorial in the demo up to the point where my cap ship colonizes an asteriod directly adjacent to my home planet and a trader scout ship appears in the warp lane connecting this asteroid to the only other planet on the map. My units auto-attack the ship, but they do no damage. At this point, the tutorial stops advancing. It stays frozen on a tooltip related to colonizing asteroids. What should I do to get the tutorial to continue?
on Mar 22, 2008
I think it was smart of Ironclad and Stardock to delay the demo until they nailed the big bugs found after release. Good thinking there.

Here's to a successful patch 1.04 and 1.1 release soon!
on Mar 22, 2008
Whats the difference between a 1.1 release and a 1.05 release anyways? As for the demo, 90 min, phew, most people will use that time only to get familiarized with the game, hehe.
on Mar 22, 2008
So what's with the Gameslop-only release, when there's a perfectly good distribution system via Stardock Central?
on Mar 22, 2008
yeah was just about to ask if we could mirror the demo ?
on Mar 22, 2008
If anyone is having problems with the demo in the link to GamersHell i provided please contact a mod (kyro for example) so that the link can be removed. Would suck if it's a bad copy and a bunch of people download the whole thing to find it doesn't work.
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